feat(plugin):Background Music plugin

Added a plugin so users can upload and play a .wav audio file as background music. added volume setting, made sure the file is stored across version updates/downdates, made the music stop when the tab is unfocussed, and registered the plugin as official.
This commit is contained in:
StroepWafel
2025-09-08 19:12:35 +09:30
parent 16b9610301
commit 700e3ebb48
4 changed files with 292 additions and 0 deletions
@@ -0,0 +1,117 @@
<script lang="ts">
import localforage from 'localforage'
import { onMount } from 'svelte'
let fileInput = $state<HTMLInputElement | undefined>(undefined)
let dragging = $state(false)
let filename = $state<string | undefined>(undefined)
let durationText = $state<string | undefined>(undefined)
const store = localforage.createInstance({
name: 'background-music-store',
storeName: 'music',
})
async function loadExisting() {
const name = await store.getItem<string>('audio-name')
filename = name ?? undefined
}
onMount(() => { loadExisting() })
function triggerSelect() { fileInput?.click() }
async function handleFiles(files: FileList | null) {
const file = files?.[0]
if (!file) return
// Restrict to WAV only for best responsiveness
const isWav = file.type === 'audio/wav' || file.name.toLowerCase().endsWith('.wav')
if (!isWav) {
alert('Please select a .wav audio file')
return
}
await store.setItem('audio-blob', file)
await store.setItem('audio-name', file.name)
filename = file.name
// Probe duration
try {
const url = URL.createObjectURL(file)
const audio = new Audio(url)
await new Promise<void>((resolve, reject) => {
audio.onloadedmetadata = () => resolve()
audio.onerror = () => reject()
})
if (!isNaN(audio.duration) && audio.duration !== Infinity) {
const minutes = Math.floor(audio.duration / 60)
const seconds = Math.round(audio.duration % 60)
durationText = `${minutes}:${seconds.toString().padStart(2, '0')}`
} else {
durationText = undefined
}
URL.revokeObjectURL(url)
} catch {
durationText = undefined
}
window.dispatchEvent(new Event('betterseqta-background-music-updated'))
}
function onFileChange() { handleFiles(fileInput?.files || null) }
function onDrop(event: DragEvent) {
event.preventDefault()
dragging = false
handleFiles(event.dataTransfer?.files || null)
}
async function removeAudio() {
await store.removeItem('audio-blob')
await store.removeItem('audio-name')
filename = undefined
durationText = undefined
window.dispatchEvent(new Event('betterseqta-background-music-stop'))
}
</script>
<div
class="flex relative justify-between items-center rounded-lg px-3 py-2 cursor-pointer select-none border border-zinc-300 dark:border-zinc-600 bg-white/20 dark:bg-zinc-800/30"
onclick={() => triggerSelect()}
ondragover={(e) => { e.stopPropagation(); dragging = true }}
ondragleave={() => dragging = false}
ondrop={onDrop}
onkeydown={(e) => {
if (e.key === 'Enter' || e.key === ' ') {
e.preventDefault()
triggerSelect()
}
}}
role="button"
tabindex="0"
>
<div class="flex items-center gap-3">
<div class="flex gap-2 items-center px-3 py-1 text-xs rounded-lg border border-dashed transition border-zinc-300 dark:border-zinc-600 text-zinc-500 dark:text-zinc-400 hover:text-zinc-700 dark:hover:text-zinc-300">
<span class="text-lg font-IconFamily">{'\ued47'}</span>
<span>{filename ? 'Change audio' : 'Upload audio'}</span>
</div>
{#if filename}
<div class="text-xs text-zinc-600 dark:text-zinc-300">
{filename}{#if durationText}{durationText}{/if}
</div>
{/if}
</div>
{#if filename}
<button
class="flex justify-center items-center m-1 text-lg dark:text-white size-7"
onclick={(e) => { e.stopPropagation(); removeAudio() }}
aria-label="Remove audio"
>&#215;</button>
{/if}
<input type="file" accept="audio/wav" class="hidden" bind:this={fileInput} onchange={onFileChange} />
{#if dragging}
<div class="absolute inset-0 rounded-lg bg-zinc-200/40 dark:bg-zinc-700/40"></div>
{/if}
</div>
@@ -0,0 +1,171 @@
import type { Plugin } from "@/plugins/core/types";
import { defineSettings, componentSetting, numberSetting } from "@/plugins/core/settingsHelpers";
import styles from "./styles.css?inline";
import BackgroundMusicSetting from "./BackgroundMusicSetting.svelte";
import localforage from "localforage";
const settings = defineSettings({
uploader: componentSetting({
title: "Background Music",
description: "Upload a .wav audio file to play in the background.",
component: BackgroundMusicSetting,
}),
volume: numberSetting({
title: "Volume",
description: "Set background music volume",
default: 0.5,
min: 0,
max: 1,
step: 0.05,
}),
});
const store = localforage.createInstance({
name: "background-music-store",
storeName: "music",
});
let currentAudio: HTMLAudioElement | null = null;
let currentObjectUrl: string | null = null;
let cleanupRegistered = false;
let pendingGestureCancel: (() => void) | null = null;
let visibilityResumeTimeout: number | null = null;
async function loadAudioBlob(): Promise<Blob | null> {
const blob = await store.getItem<Blob>("audio-blob");
return blob && blob instanceof Blob ? blob : null;
}
function stopAndCleanupAudio(): void {
if (currentAudio) {
currentAudio.pause();
currentAudio.src = "";
currentAudio.remove();
currentAudio = null;
}
if (currentObjectUrl) {
URL.revokeObjectURL(currentObjectUrl);
currentObjectUrl = null;
}
}
function ensureGestureStart(handler: () => void): () => void {
const eventTypes = ["pointerdown", "keydown", "touchstart"]; // broad user gesture coverage
const listener = () => {
handler();
for (const type of eventTypes) {
window.removeEventListener(type, listener);
}
};
for (const type of eventTypes) {
window.addEventListener(type, listener, { once: true, passive: true });
}
return () => {
for (const type of eventTypes) {
window.removeEventListener(type, listener);
}
};
}
async function startPlayback(volume: number): Promise<void> {
const blob = await loadAudioBlob();
if (!blob) return;
stopAndCleanupAudio();
currentObjectUrl = URL.createObjectURL(blob);
const audio = new Audio(currentObjectUrl);
audio.loop = true;
audio.volume = Math.max(0, Math.min(1, volume));
audio.preload = "auto";
audio.crossOrigin = "anonymous";
audio.style.display = "none";
document.body.appendChild(audio);
currentAudio = audio;
try {
// Attempt immediate play; may be blocked until gesture
await audio.play();
} catch {
// Ignore; will be started after gesture if enabled
}
}
const backgroundMusicPlugin: Plugin<typeof settings> = {
id: "background-music",
name: "Background Music",
description: "Play your own music in the background while SEQTA is open.",
version: "1.0.0",
settings,
styles,
disableToggle: true,
defaultEnabled: false,
run: async (api) => {
await api.storage.loaded;
// react to specific setting changes
api.settings.onChange("volume" as any, (value: any) => {
const vol = (typeof value === "number" ? value : 0.5) as number;
if (currentAudio) currentAudio.volume = Math.max(0, Math.min(1, vol));
});
// Note: Stop button/event removed by user; no stop handling needed
// Start if we have audio and autoplay is enabled
const tryStart = async () => {
const vol = (api.settings as any).volume ?? 0.5;
await startPlayback(vol);
};
// Always arm gesture start and attempt immediate start
const cancel = ensureGestureStart(() => { tryStart(); });
cleanupRegistered = true;
(window as any).__betterseqta_bg_music_cancel__ = cancel;
tryStart();
// Pause on tab hide, resume on show with a small delay
const visHandler = () => {
if (!currentAudio) return;
if (document.visibilityState === "hidden") {
if (visibilityResumeTimeout !== null) {
clearTimeout(visibilityResumeTimeout);
visibilityResumeTimeout = null;
}
currentAudio.pause();
} else if (document.visibilityState === "visible") {
if (visibilityResumeTimeout !== null) {
clearTimeout(visibilityResumeTimeout);
}
visibilityResumeTimeout = window.setTimeout(() => {
visibilityResumeTimeout = null;
currentAudio?.play().catch(() => {});
}, 200);
}
};
document.addEventListener("visibilitychange", visHandler);
// Allow uploads to trigger refresh
const uploadedHandler = () => {
const vol = (api.settings as any).volume ?? 0.5;
startPlayback(vol);
};
window.addEventListener("betterseqta-background-music-updated", uploadedHandler);
return () => {
document.removeEventListener("visibilitychange", visHandler);
window.removeEventListener("betterseqta-background-music-updated", uploadedHandler);
if (cleanupRegistered && (window as any).__betterseqta_bg_music_cancel__) {
(window as any).__betterseqta_bg_music_cancel__();
(window as any).__betterseqta_bg_music_cancel__ = undefined;
}
if (pendingGestureCancel) { pendingGestureCancel(); pendingGestureCancel = null; }
if (visibilityResumeTimeout !== null) { clearTimeout(visibilityResumeTimeout); visibilityResumeTimeout = null; }
stopAndCleanupAudio();
};
},
};
export default backgroundMusicPlugin;
@@ -0,0 +1,2 @@
.background-music-hidden{display:none}